Lumiére
18 December 2012 @ 06:44 pm
Memory: Trivial Positive ○ Taking care of Insurance.
Regained: Day 18 ○ Clover and Frayed
Notes: Rubber band; snap to view memory.

Summary/What Was Learned:
Episode 3; 14:05 - 20:56
+ She's some kind of law enforcement officer on a prisoner escort mission. TENSION IS HIGH because there was an incident only slightly earlier . . .
+ As expected, things start fucking up again within minutes.
+ General knowledge: warp-gates, ships, computers, military.
+ ABILITIES!1 INFORMATION ABOUT HER ABILITIES!1 She now knows that she can communicate telepathically with computers across great distances, and that she can manipulate them while she's touching them.
+ Her ship's AI is called Wirbelwind '3' loev Wirbelwind '3'
+ WIRBELWIND NEEDS TO GET HERE SOON URGENCY URGENCY.
+ She takes a background role for most of the rest; her partner won't need her as long as the bad guys are using standard guns as opposed to computerized ones. Her abilities really come into play when they exit warp-space . . . becaaaause there's a huge fleet of enemy ships (the Insurer's armada) waiting to destroy them.
+ So. She destroys every single one of them. '3' loev Wirbelwind . . .
+ Her name is Lumiére! Her partner's name is Éclair.

Effects:
+ 100+ ability to keep calm in stressful situations.
+ 100+ duty and responsibility; this includes a boost in her ability to handle killing others when necessary.
+ 200+ Éclair dere.
+ 300+ Easily embarrassed by physical affection; "ladies should be elegant . . ."
+ 500+ technology dere, Wirbelwind dere dere.
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Lumiére
07 December 2012 @ 09:55 pm
Okay, so! Lumiere isn't entirely human (SHE HAS NANITES!!1 in her), and as such has some really nifty abilities! There's a ton of tl;dr here—please note that she doesn't have to be touching or concentrating just to sense robots/whatevers.

If you're a robot or ANYTHING RELATED TO COMPUTERS/electronics, or if you CARRY something computerized, please comment here with:
1. What you have.
2. How much you're okay with Lumiere sensing.
3. Are you okay with Lumiere ever hacking into your character or their stuff? I realize that this might get her killed someday, and she will ICly realize that this is not something to do lightly!
4. ANYTHING ELSE.
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Lumiére
30 October 2012 @ 12:50 am
MEMORY REGISTRY )
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Lumiére
18 February 2012 @ 12:02 am
Age: 210-ish (Appears 10)
Height: 128cm/4'2"
Weight: Tiny
Eyes: Purple
Hair: Purple
Appearance: Tiny child with big purple eyes and long purple hair, which is usually bound into a french twist. She has absolutely no scars, and her hands are especially soft! For those who can sense such things, her body is barely a year old and is also full of nanites.
References: 1 2 3 4

Character Name: Lumiére
Unit: Iris
TL;DR about abilities. )

Innate: Yes.
Memory related: Yes.
Relation to memory:
- Almost all of her abilities require active concentration. Understanding and communicating with machines is intinctive, but memories would be thuper helpful for hacking. ALSO the machines have to have some kind of electronic system, or wiring, etc. Like. She wouldn't be able to hack into a typewriter.
- KNOWLEDGE. KNOWLEDGE IS SUPER IMPORTANT. The more she knows, the better she's able to utilize her skills. Intuitive understanding, bucket loads of logic and ingenuity and yadda-yadda are awesome, but it's good to have back-up. Especially when you're essentially able to play with the building blocks of life.
- Will not be able to use Particle or Particle-T whatsoever until she remembers them.

Powercap:
- Puppet is only limited by the technology around her. If the technology in question is another player character, I will of course always engage in communication.
- Both Particle and Particle-T will be limited. She gets a maximum of two shots per day, in any combination.
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